At every turn, fans are eagerly sharing their selections of the top games of 2025. However, what of the stinkers, the underperformers? Let's take a moment to honor the most panned games of the year, based on review aggregator Metacritic. Are all of these games as disappointing as the ratings suggest? We shall see.
10. Welcome Tour for Switch 2
Metascore: 54/100, User Score: 3.4/10
The early response to this tech demo were shaped by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like similar console launches. Professional assessment spanned a wide spectrum, from harsh disappointment to slightly kinder reviews that praised the delightful software itself. Despite the grumbling, the title proved to be a notable seller during its launch month.
9. Rennsport
Metascore: 53/100, User Score: 3.2/10
Marketed as "not just a racing game," this vroom-vroom title from Competition Company and Teyon received overwhelmingly poor reviews. Reviews pointed out that the game was lacking in key areas, particularly in a year packed with high-quality racing titles. For many, this underwhelming entry was better off left unplayed.
8. Bubsy's Purrfect Collection
Aggregate Score: 53/100, User Score: 8.6/10
First things first: the confusing colon usage is a minor point of contention. This collection of retro mascot platformers revives a sarcastic feline known for constant quips. Critics observed that these games haven't aged well originally and have not improved with age. The improbably high user score is a peculiar anomaly to the professional reviews.
7. Hunter x Hunter: Nen x Impact
Metascore: 53, User Score: 3.5
This *Hunter x Hunter* brawler faced significant backlash from both professionals and fans. Complaints centered on a small fighter lineup and a dearth of features. Player sentiment was particularly vitriolic, with some expressing a desire that the title's failure would have consequences for similar releases.
6. Neptunia Motorcycle Game
Metascore: 51, Audience Score: 5.3
Hailing from the niche Hyperdimension Neptunia series, this bike-riding title tasks players with rounding up cute monsters. The assessment was that its goal to channel a rolling-collection experience ultimately fell flat, coming across as more of a low-effort product than a worthy series entry. Its short length combined with a premium price seemed like a bold choice.
5. Captain Blood
Metascore: 50, User Score: 5.3
This title is a curious artifact from the mid-2000s, finally released after years and years in development hell. The publishers consciously chose to preserve the game as an authentic experience of its time, fully aware that contemporary players might not appreciate its dated design. As such, many reviews concluded that the fascinating story of its resurrection was more interesting than the end product.
4. Salvation
Metascore: 44, User Score: 2.4
This anime-styled action game modeled after games like *Returnal* fell flat with critics. Common complaints included repetitive adversaries, samey environments, and a snoozy narrative. A particular feature involving the outfit degradation was universally disliked and detracted from the game's enjoyment.
3. Paramedic Simulator
Aggregate Score: 44, User Score: 4.9
Recall the tense surgery games of the past, then strip away the compelling story. That, according to reviews, is pretty much *Ambulance Life*. Reviewers found the ambulance-driving sequences to be tedious and repetitive, and the narrative's handling of mental health topics was criticized as being tone-deaf. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This departure from the classic virtual pet formula makes the franchise into a town-management title. The result, based on critics, was a vapid series of simple minigames that rapidly grew tiresome. Some reviews went so far as to declare it one of the lowest-quality titles available on its platform, noting a complete absence of depth.
1. MindsEye
Metascore: 37, User Score: 2.5
Positioned as a blockbuster open-world action game from a team featuring industry veterans, *MindsEye* was a notable critical flop. Reviews savaged its weak action, boring plot, and a host of technical problems. Several found it to be a downgrade compared to decades-old games in the action genre. Among the scathing reviews, a few of fans found value in the experience, serving as a lonely contrast.